Nullscape Detour
Made in ten days for Godot Wild Jam #69
A short wave based shooter. Armed with a flashlight and throwing knives, you must defend your home from invading creatures from another dimension. The game has 4 different enemy types that come in 8 progressively harder waves.
Controls (Mechanics are explained in game with short tutorials)
- WASD to move around.
- Look around with the mouse.
- Left click to flash the light.
- Right click to throw knives
- E To interact (only used at the start of the game)
The game currently has a lot of issues with stuttering on web (probably related to shader compilation). I haven't figured out how to fix them at the moment, so I recommend playing the desktop versions if possible.
Asset credits:
- Particle pack by Kenney (Kenney.nl)
- Tiny Texture Pack by Screaming Brain Studios (Itch.io)
- Nidorx Matcaps library (Github.com)
- Space Parallax background by scorcher24 (OpenGameArt.org)
- ZapSplat.com (Sound effects)
Freesound.org CC0 effects by:
- TRP
- Lukabea
- Cribbler
- Lolamadeus
- Sweet_niche
- Tiennotg
- Nox sound
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | Ovalos |
Genre | Action |
Made with | Godot |
Tags | 2D, Godot, Shoot 'Em Up, Twin Stick Shooter |
Average session | A few minutes |
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